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Dosbox windows ce
Dosbox windows ce










dosbox windows ce

So far I’ve had no luck with the compiling problem, except to remove some of the meta-command elements. There was an AGT Master Kit which allowed actual music and images (a bit clumsy but it worked), could that be it? If there ever was an AGT 1.8 then I never heard of it. Images can be used for simple animation too. This image is based on the ASCII-style game “Stone Story RPG” from Steam- it is NOT of my own making, just a recreation to see what AGT can do.

dosbox windows ce

My online time is very limited so I can’t really look around for long, any help would be appreciated, thanks!Īh, that’s how to post an image- this shows what those two extra meta-commands enable AGT to do. I removed some commands I wouldn’t use but just the same I would prefer to know how to compile everything here. So- any other fans of that system? If so, what are you currently working on?Īlso, when trying to compile the COMPILEB.EXE or regular COMPILE.EXE file using TURBO PASCAL compiler v 7.3.5 (with DOSBox) I get an “Internal Stack Overflow” error with COMMAND.PA3. This would enable keyboard character images to be different colors from normal, much like “SanctuaryRPG Black” (GREAT game!). I have managed already to do so with little knowledge of PASCAL, including statement changes and routine additions.įor example, I managed to create actual new meta-commands, in this case being able to change text colors automatically. What is delaying me is learning all I can about AGT and modifying the source code.

dosbox windows ce

I had programmed a game for a friend using TextWorld based on an anthro-character of his, and am now doing the same with AGT. Heck, you can do this on a crummy 2006 Windows CE 6 Sylvania netbook. Pretty powerful and above all ACCESSIBLE, it is great being able to program DOS text games with Notepad++ and DOSBox.

dosbox windows ce

It is capable of a good deal more than one might think by the use of some simple tricks and the fact is allows 500 “rooms,” but not long after I stumbled across AGT. It is simplistic in many ways, but it is also insanely easy to use- your average computer user can probably figure it out in about ten minutes. Some months ago I came across a DOS text game system called “TextWorld.”












Dosbox windows ce